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Difference between revisions of "2010 National SCRABBLE Championship prizes"

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(New page: This page lists '''prizes''' to be awarded at the 2010 National SCRABBLE Championship. We are grateful to Hasbro for their contribution to this second NASPA-organized National SC...)
 
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|align=center|$10,000
 
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== Prize Rules ==
 
== Prize Rules ==
  
* Cash prizes will be mailed by check to the winners; 30% withholding tax applies to those who have not completed the appropriate IRS form.
+
* Cash prizes will be mailed by check to the winners; 30% withholding tax applies to those who have not completed the appropriate IRS form (W-9 for U.S. persons, W-8BEN for others).
 
* Noncash prizes may not be shipped, and may be awarded to a runner-up at the organizers' discretion.
 
* Noncash prizes may not be shipped, and may be awarded to a runner-up at the organizers' discretion.
 
* Players are ranked according to their ''record''. A player with more wins has a better record than one with fewer wins. If two players have the same number of wins but different number of losses, the player with fewer losses has the better record. A player’s spread in a round is the signed difference between the player’s score and the player’s opponent’s score, and is positive if the player won the game. A player’s cumulative spread is the sum of all their spreads. A tie counts as half a win and half a loss, no spread. A bye counts as a win with a spread of +50. A forfeit win (loss) counts as a win (loss) with a spread of +50 (−50). If two players have the same number of wins and losses but different cumulative spread, the player with the higher cumulative spread has the better record. Players who are tied on wins, losses and cumulative spread will share monetary prizes and draw randomly to determine who receives merchandise prizes.
 
* Players are ranked according to their ''record''. A player with more wins has a better record than one with fewer wins. If two players have the same number of wins but different number of losses, the player with fewer losses has the better record. A player’s spread in a round is the signed difference between the player’s score and the player’s opponent’s score, and is positive if the player won the game. A player’s cumulative spread is the sum of all their spreads. A tie counts as half a win and half a loss, no spread. A bye counts as a win with a spread of +50. A forfeit win (loss) counts as a win (loss) with a spread of +50 (−50). If two players have the same number of wins and losses but different cumulative spread, the player with the higher cumulative spread has the better record. Players who are tied on wins, losses and cumulative spread will share monetary prizes and draw randomly to determine who receives merchandise prizes.
 
* Unless otherwise indicated, plays including one or more words which are not acceptable in the tournament lexicon will not be eligible for word or turn prizes.
 
* Unless otherwise indicated, plays including one or more words which are not acceptable in the tournament lexicon will not be eligible for word or turn prizes.
 +
* In order for the final result of a game to count toward any of the special (non-place) prizes, the game must end normally: by one player playing out, or by six consecutive scoreless turns.
  
 
; Tuff Luck
 
; Tuff Luck
 
: The “Tuff Luck” prize is awarded to the player who loses six games by the smallest total spread.
 
: The “Tuff Luck” prize is awarded to the player who loses six games by the smallest total spread.

Latest revision as of 20:54, 17 August 2010

This page lists prizes to be awarded at the 2010 National SCRABBLE Championship.

We are grateful to Hasbro for their contribution to this second NASPA-organized National SCRABBLE Championship, and to our private donors again this year.

This year’s cash prizes are almost identical to last year’s, except that the distribution is less top-heavy in Division 2, and the top prize has been reduced in Divisions 3 and 4 (and the lowest prize eliminated in Division 4) due to decreased attendance.


Prize Chart

The following chart shows the prizes that will be awarded in each division. Cash prizes are final, but merchandise prizes (if any) have not yet been finalized.

  Division 1 Division 2 Division 3 Division 4 Division 5
1st Place $10,000 $3,000 $2,500 $1,500 $1,000
2nd Place $5,000 $1,500 $1,000 $750 $500
3rd Place $2,000 $750 $600 $500 $400
4th Place $1,000 $700 $500 $400 $300
5th Place $600 $600 $450 $350 $200
6th Place $500 $500 $400 $300 -
7th Place $400 $400 $350 $250 -
8th Place $300 $300 $300 - -
9th Place $250 $250 $250 - -
10th Place $200 $200 $200 - -
High Win $25 $25 $25 $25 $25
High Loss $25 $25 $25 $25 $25
Low Win $25 $25 $25 $25 $25
High Play $25 $25 $25 $25 $25
Tuff Luck $25 $25 $25 $25 $25

Prize Rules

  • Cash prizes will be mailed by check to the winners; 30% withholding tax applies to those who have not completed the appropriate IRS form (W-9 for U.S. persons, W-8BEN for others).
  • Noncash prizes may not be shipped, and may be awarded to a runner-up at the organizers' discretion.
  • Players are ranked according to their record. A player with more wins has a better record than one with fewer wins. If two players have the same number of wins but different number of losses, the player with fewer losses has the better record. A player’s spread in a round is the signed difference between the player’s score and the player’s opponent’s score, and is positive if the player won the game. A player’s cumulative spread is the sum of all their spreads. A tie counts as half a win and half a loss, no spread. A bye counts as a win with a spread of +50. A forfeit win (loss) counts as a win (loss) with a spread of +50 (−50). If two players have the same number of wins and losses but different cumulative spread, the player with the higher cumulative spread has the better record. Players who are tied on wins, losses and cumulative spread will share monetary prizes and draw randomly to determine who receives merchandise prizes.
  • Unless otherwise indicated, plays including one or more words which are not acceptable in the tournament lexicon will not be eligible for word or turn prizes.
  • In order for the final result of a game to count toward any of the special (non-place) prizes, the game must end normally: by one player playing out, or by six consecutive scoreless turns.
Tuff Luck
The “Tuff Luck” prize is awarded to the player who loses six games by the smallest total spread.