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(→Processing mail-in renewals: linked to tools) |
(provided more detailed procedure) |
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or else player accounts will not balance, and membership | or else player accounts will not balance, and membership | ||
expiries may automatically revert to earlier values in future. | expiries may automatically revert to earlier values in future. | ||
+ | |||
+ | == Processing memberships and renewals == | ||
+ | |||
+ | The important principles to remember are: | ||
+ | |||
+ | # Do not manually enter membership information without checking to make sure that it hasn't already been entered, either into the provisional player database or the membership database. | ||
+ | # Make sure that payment information is entered, with a matching invoice. | ||
+ | # Do not adjust membership expiry dates manually. | ||
+ | # If you run into a situation where it looks like you have to break one of these rules, email [[John Chew]] to see if there is something seriously wrong. | ||
+ | |||
+ | |||
+ | If you’re '''not sure''' what to do, start here at Step 1 and follow the '''instructions''' below. | ||
+ | |||
+ | # Did member pay for membership online? Yes: 2. No: 7. | ||
+ | # Is the member's membership current? Yes: 3. No: 6. | ||
+ | # Do they want another welcome message? Yes: 4. No: 5. | ||
+ | # [{{SERVER}}/cgi-bin/membership.pl Welcome] them, and go to 5. | ||
+ | # You’re done. | ||
+ | # Ask [[John Chew]] to investigate the billing issue. | ||
+ | # Have we received payment from the member? Yes: 8. No: 15. | ||
+ | # Do you know if the member filled out a form online? Yes: 9. No: 11. | ||
+ | # Did the member fill out a form online? Yes: 10. No: 12. | ||
+ | # Was it a new membership? Yes: 11. No: 13. | ||
+ | # Use the [{{SERVER}}/cgi-bin/process-offline-membership.pl Process Offline Membership] tool. Did it work? Yes: 5. No: 12. | ||
+ | # Ask [[John Chew]] to investigate the offline membership/renewal issue, then go to 5. | ||
+ | # Use the [{{SERVER}}/cgi-bin/process-offline-renewal.pl Process Offline Renewal] tool. Did it work? Yes: 5. No: 12. | ||
+ | # Use the [{{SERVER}}/cgi-bin/membership.pl Membership Editor] tool to [[Membership Committee procedures#Manually_adding_members|create]] or update their membership record, then go to 10. | ||
+ | # Tell the member that their membership will be activated when we receive their payment, then go to 5. | ||
== Manually adding members == | == Manually adding members == | ||
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# If the member has provided an email address, click on the “Welcome” button to send them their welcome email. | # If the member has provided an email address, click on the “Welcome” button to send them their welcome email. | ||
# Make sure that [[John Chew]] is advised of the membership fee paid, if any. | # Make sure that [[John Chew]] is advised of the membership fee paid, if any. | ||
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== Reassigning NASPA IDs == | == Reassigning NASPA IDs == |
This article describes Membership Committee procedures, and should be reviewed and updated regularly by Membership Committee members.
A member’s expiry date can be edited using the membership database editor, but this should only be done in unusual circumstances to correct a previous error. Adjustments to expiry dates should be posted to the membership committee mailing list, with an explanation for the adjustment; this information should also be added to the notes field in the player record. The membership editor must not be used for processing renewals or new memberships, or else player accounts will not balance, and membership expiries may automatically revert to earlier values in future.
The important principles to remember are:
If you’re not sure what to do, start here at Step 1 and follow the instructions below.
This procedure is for manually adding members to the database. It should only be followed for members who do not sign up online themselves.
At present, reassigning a NASPA ID requires ssh access, and therefore requests (typically associated with upgrading regular members to committee members) should be referred to John Chew
renumber-player OLD_NASPA_ID NEW_NASPA_ID
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